Detailed history of the Mortal Realm world called Chronopia
History through the ages
Detailed stories of Dramatis Personae
History of each faction
Short stories
Rules of play:
Player vs Player for 4 sizes of the game
Hero Skirmish Level – Usually a game with just a few miniatures. This may take place inside city walls or deep underground and could involve spying on an enemy or kidnapping the daughter of an enemy general. At least 75% of the battlefield should be covered in Terrain Features. Played on 3’x3′ table.
Patrol Fight Level – A game using approximately 15 to 20 miniatures. Usually, some reconnaissance missions beside a fortress’s walls or deep in a forest. At least 50% of the battlefield should be covered in Terrain Features. Played on 3’x3′ table.
Army Battle Level – A game using up to 40 miniatures. Armies usually clash in open fields so it is recommended that no more than 25% of the battlefield has Terrain Features. It could be a sawmill, pond, small forest or a temple that will be a witness to the bloodshed. Played on 4’x6′ table.
Grand Army Level – An epic battle usually using more than 50 miniatures per side. It is recommended to use a maximum of two small Terrain pieces that won’t block a large battle, but add something to the story of it. Remember to hire a scribe who will document the battle. Played on 4’x6′ table.
Battle Royale – Type of game for odd number of players (the more the better).
Army rules for 5 main factions
Firstborn
Crystal Lotus Elves
Horned Ones Dwarves
Blackbloods Empire
Devout
Scenarios, Weather rules, Competitive Play Rules.
Story driven scenarios designed for each size of the game.
Competitive play comes with 6 main missions, 9 secret missions and 12 deployment zones, which gives you in total 648 different ways of play Chronopia.
Weather rules are design to simulate several conditions that you might want to use in your advanced games.