Every model in Chronopia has a Characteristic profile which describes how it will perform on the battlefield. The profiles for each model can be found in the appropriate Army Book or on the Unit Card.
![Unit Card Devout The Cursed](https://www.chronopia.world/wp-content/uploads/2022/04/stats_02.jpg)
Basic Characteristics
Each profile begins with the name for the particular type of model followed by a line of abbreviations known as its “stat line”. These Cover all the standard Characteristics of the model.
- Close Combat (CC) This tells you how good the model is in hand-to-hand combat.
- Range Skill (RS) This tells you how good a model is with Ranged Weapons.
- Dexterity (Dex) This value measures hand-eye coordination, reflexes, and balance.
- Will Power (WP) This tells you how good the model is at Casting or resisting psychic powers such as Spells and Curses.
- Leadership (LD) This Characteristic indicates how well trained and disciplined a model is, and how effectively it can control other models in the Unit.
- Move (M) This dictates how many inches the model can Move using a Basic Move.
- Agility (Ag) This negative value takes account of your opponents Skill in Close Combat.
- Strength (S) This determines how strong your model is.
- Armour (A) This indicates how well protected the model is against Damage.
- Wounds (W) This score tells you how tough the model is and how many hits it can take before being removed as a casualty.
More unit data
The following data are an extension of the Statline and still provide important basic information.
- Model type: It is important to remember a Unit’s Type due to the effects of Spells, Weather, weapons and other special abilities.
- Classification: These are primarily used to determine model vulnerabilities and advantages.
- Unit type: A ‘Unit’ can consist of one model, such as a ‘Monster’ or ‘Individual’ character, or a number of models fighting together as a ‘Warband’.
- Point cost: Every model in Chronopia has a value known as its Point Cost. These points are an indication of the relative strength of the model.
- Armour: It is a part of the Advanced Rules and shows a more detailed indication of the unit’s protection.
- Weapon: The weapon the unit is equipped with.
- Base Size (in mm): This indicates the base size in millimetres (mm) you have to place your model on, and determines the size of the model itself.
- Charge Bonus: Shows the bonus on a charge.
Unit composition
This is where the unit is set up. In a warband, other characters, leaders and specialists are usually added.
The point costs are given if additional models are added.
Warband Skills
If a unit has special skills then they will be listed here.
Weapon Stats
![Typical Weapon Card](https://www.chronopia.world/wp-content/uploads/2022/04/stats_01.jpg)
Weapons and shields have their own stats line. These consist of all or more of the following values.
- Name: Describes the name of the weapon.
- Armour Piercing Level (APL): Its a part of the Advanced Rules and represents how good it is at penetrating Armour.
- Range: The effective distance of the weapon, measured in inches.
- NOA (Number of Attacks) The number of attacks that can be made during a Shooting or Close Combat Attack.
- Critic: (x-y) If you roll a number between x and y (called the Critic Interval) you score a Critical Hit.
- Damage: This Characteristic indicates the amount of Damage a weapon can inflict.
- Weapon Skill: If the weapon has a special skill then it will be described here.